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World Bosses ​

A World Boss is a server event: while it is up, every player fights it with their own gear and food, and the damage everyone deals goes into one shared health pool. In your own save it never dies; the fight stops by itself when the event ends. Schedule, health, rewards and TIDE: see Events.

πŸ‹ The Drowned Leviathan ​

It surfaces every other weekend. The whole harbour fights it together.

StatValue
Recommended level75
HealthShared pool, set per event
Max hit41
Accuracy / evasion7,300 / 4,563
Attack time2.8 s

Game data pages are generated from the game’s own engine. Tidebound is in a testnet playtest; numbers may change.